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Home 07 January 2009
Mod of the day : Fransesco's optional items and creatures

Yes, I agree it's a very long name for a mod. it has a purpose however ;) This mod consists of a lot of 'optional' components. You can basically tweak it (and thereby tweak Oblivion) to your personal needs.

The mod itself applies to nearly every creature and item in the game, instead of each and every creature leveling along with you, some creatures will always stay low level and some of them will always be at a high level, while others use the game's built in auto level feature. This makes the game a much nicer challenge !

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It also affects items in the way that you will no longer be able to find so many high level items easily anymore throughout the entire Oblivion game. The mod will make sure a high level item is a rarity as it should be, and you will be stuck with a lot more mediocre items.

All in all, the mod balances the game a lot better then the original creators did and makes it a lot more enjoyable, especially for higher level characters. It doesn't matter if you install it before you begin your quest, or after you have already reached level 25. I guarantee you it will give you a MUCH better Oblivion experience.

Download the mod :  Fransesco's optional items and creature mod

 
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